Codex: Trinity embodies redemption and health. Her extraordinary healing powers support allies. Where others destroy, she restores.

1st Ability - Well of Life: Create a well of life on an enemy. Allies will gain health when damaging the target.
2nd Ability - Energy Vampire: Allies will gain energy over time when enemies are marked with Energy Vampire.
3rd Ability - Link: Any damage taken while Link is active will be channeled to a nearby enemy.
4th Ability - Blessing: Restore the health and shields of allies within Trinity’s Affinity aura while giving them some damage immunity.
Passive: Trinity commences revival of fallen allies in bleedout 25% faster and from 50% further away.

Progenitor: Cold
Subsumed Ability: Well of Life
Tactical Ability: Energy Vampire

Acquisition: Trinity’s main blueprint can be purchased from the Market. Trinity’s component blueprints are obtained from defeating Ambulas on Hades, Pluto. Trinity is also one of the 36 Warframes available in Duviri’s Normal Circuit Rotation.

Trinity was introduced in Warframe’s vanilla release (10/25/2012).
Trinity received a prime variant on 10/06/15, Update 17.6.

Last week: Frost

  • DystopiaOP
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    310 months ago

    There are still a few objectives that snuck past the healing nerf I think, like if your Defense Objective is an operative but you generally don’t see those outside of sortie/arbitrations. I’m not sure if they get the 50% damage reduction or 75% damage reduction though.