@alessandro@lemmy.ca to PC Gaming@lemmy.ca • 3 months agoSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.comexternal-linkmessage-square20fedilinkarrow-up1100cross-posted to: games@sh.itjust.works
arrow-up1100external-linkSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.com@alessandro@lemmy.ca to PC Gaming@lemmy.ca • 3 months agomessage-square20fedilinkcross-posted to: games@sh.itjust.works
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