Played a lot this week. For those on the fence this game feels amazing. Terrific gun play and movement. This is a real ‘back-to-basics’ battlefield-like shooter. I highly recommend jumping in on it.
I have a steam deck, I have been following it for quite a bit, but I haven’t bought it yet because developers are planning to implement Faceit that is not compatible with linux
By battlefield, do you mean like 1942 or the BF3+ CoD style shit?
BF3 and cod for sure. You’ll get sprayed by someone with a meta vector who is also leaping through the window at the same time.
The game winds me up, but it’s enjoyable when I’m drunk. Make of that what you will
I refunded it.
I had fun for about 5 seconds when I spawned in with 120 other people at the start of a map. Dozens of people were chatting at once over voice comm. When the timer ended we all surged forward in a big monke wave and some guy was playing Black Sabbath’s “Paranoid” - that was really, truly fun.
Then the rest of the time I spent getting sniped from forever away by unseen snipers, getting base camped, and spawning in on my squad mates and dying right away. I realized just how bad the grind would be to unlock the weapons and I reflexively noped out of BattleBit.
People seemed friendly enough but it just wasn’t my cup of tea.
I felt the same so I started playing on the smaller modes (64v64/32v32). They feel a lot different and are way more fun.
I’m gonna buy it this week when I get paid
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When it comes to releases. The most important days to watch playercount/sales are day 1, week 1, week 2(typically numbers start to drop off due to players getting bored and jumping onto the next game) and week 4(long term).
If the player count survives week 4, then its likely going to stay
The game really shines when it makes the most realistic possible weapons/vehicles models/skins, but has the Roblox-looking player models with realistic skins.
I hope they keep that balance (the models themselves are super fake, but everything else is ‘realistic’) because it really heightens the game.
The games my brain associates it with the most while playing are Battlefield 2, Bad Company 2 (which is large praise), and a visual hint of Roblox.
Totally caught me off guard, I’m surprised how much I enjoy it.
I heard that because of the overwhelming popularity the devs have had to react to the server strain and focus on mostly fixes. I’m fine with the focus being on “under the hood” improvements with these updates for now. There is a lot of content to explore for brand new players so atm they can easily take their time on the content updates.
I’ve been having fun with it, about 15 hours so far.
My only complaints are when people vault over stuff, or climb up ladders/rope, they can start firing their gun way too soon while they’re still halfway through the animation. Hopefully they fix that by adding a delay so you have to be fully over the object or off the ladder/rope to use your gun.
I mean, technically a trigger could be pulled while vaulting, its just your aim would be terrible, though perhaps less bad with a smaller firearm like a pistol.
No point buying this unless the devs reverse their plans to add FaceIT
Same boat for me, supposedly they are moving away from FACEIT though according to a recent dev chat (apologies for the reddit link if people care- https://www.reddit.com/r/SteamDeck/comments/14v3sgb/in_a_recent_weekly_recap_with_the_battlebit_devs/)
I played some of this last week with some friends. I really want to like it as an OG battlefield player, but we all felt like it was just way too easy to die. There’s just no time to react to anything. Hoping it gets better!
Skill issue