stopthatgirl7 to Gaming@beehaw.org • 2 years agoBaldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'www.pcgamer.comexternal-linkmessage-square6fedilinkarrow-up1220file-textcross-posted to: baldurs_gate_3@lemmy.world
arrow-up1220external-linkBaldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'www.pcgamer.comstopthatgirl7 to Gaming@beehaw.org • 2 years agomessage-square6fedilinkfile-textcross-posted to: baldurs_gate_3@lemmy.world
minus-square@OminousOrange@lemmy.calinkfedilink31•2 years agoIt’s a very noticeable improvement in realism in games that do this. Quantic Dream games have also done this, even in Heavy Rain from 2010, and it really goes a long way in making a game into a story.
It’s a very noticeable improvement in realism in games that do this. Quantic Dream games have also done this, even in Heavy Rain from 2010, and it really goes a long way in making a game into a story.