• @inasaba@lemmy.ml
    link
    fedilink
    English
    191 year ago

    DC 10. You roll a natural 1, it modifies to 15. CRITICAL FAILURE

    I feel like it’s a bit ridiculous. A professional with expertise doing the worst they possibly can shouldn’t be the same as any random untrained person doing the worst they can.

    • snooggums
      link
      fedilink
      131 year ago

      That is why they ditched critical failures and success in tabletop D&D.

      My guess is they kept it in bg3 so there would be a chance of failure on everything including the DC 2 rolls, but to be honest I don’t think that chance of failure really adds anything to the game.