Hey everyone. I’ve been really wanting to start a survival world that acts similar to peaceful, but without the usual things like the lack of hunger and extremely quick regeneration. Are there any data packs you know of that can do this if this isn’t possible in-game via commands? Mods are a last resort for this.
What I’m looking for exactly in my world is: No Monsters. Neutral mobs can attack just as they would in easy/normal/hard. I noticed Polar Bears don’t attack when you go near their cubs in peaceful; I want them to attack me just as they normally should. Hunger still depletes just as it would in any other difficulty.
Things I want that I can already do in-game. Generate no structures Pillager Patrols cannot spawn Wandering Trader’s cannot spawn Phantoms cannot spawn
Anyone know how I can do any of this? I’ve already began my world in peaceful and want to change it as soon as I can.
This will cause mob loot to drop. A better solution would be to teleport the mobs below the map: https://gaming.stackexchange.com/questions/272147/how-do-i-kill-mobs-using-kill-without-them-dropping-loot
Yea but also more to type in and I assume OP might be slightly command illiterate
It’s not like it really matters whether you type:
/kill @e[type=MOB]
or
/tp @e[type=MOB] ~ -100000 ~
You can easily copy-paste the command itself.
Thanks. This did technically stop the monsters from spawning, kind of. They still spawn, but teleport beneath the world within milliseconds, but long enough for me to see them appear and immediately disappear. So I tested this in a new creative world and set the time to midnight, and you can see dozens of monsters spawning on the screen and immediately flashing away. So the world is just full of flashing monsters everywhere and extremely distracting.
You’ve just given me a great idea for a Halloween game on the family kids server though :D
Great! Happy to have inspired you without even meaning to 😄