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Labyrinth of the Demon King, a first-person survival horror game developed by J. R. Hudepohl, is set to be a multi-platform release and pays homage to classic Japanese horror games like Resident Evil, Silent Hill, and King’s Field, in addition to drawing inspiration from Condemned: Criminal Origins. The game, set in feudal Japan, emphasizes a dark atmosphere, stealth exploration, and brutal first-person combat. The narrative is steeped in traditional Japanese folklore and mythology, with the protagonist seeking vengeance against a demon who betrayed their lord. The game’s graphics are designed to evoke the style of PlayStation 1 era games, complete with a PS1 style dither filter, and it borrows cinematic influences from filmmaker Akira Kurosawa.

The game’s Executive Producer, Andy Andi Han from Top Hat Studios, expresses that Labyrinth of the Demon King encapsulates their commitment to promoting diverse game types. Top Hat Studios, renowned for their multi-platform game development capability, uses major game codebases including Unity, Unreal Engine, GameMaker, and Monogame to deliver games on platforms like Nintendo Switch, Microsoft Xbox, and Sony PlayStation. Their impressive portfolio boasts hits like Frogun, Sonzai, Sheepo, Ova Magica among others, and they are well-regarded for their proficiency in crowdfunding and providing top-tier consulting and marketing services for game developers.

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Bloodhound, an arcade horror FPS game inspired by the 90s legends, tells the story of a member of the Order of Keepers of the Gates, responsible for guarding the gates of Hell from the malevolent Cult of Astaroth, who aim to bring the lord of the Abyss, Astaroth, to Earth. The game takes the player through a campaign divided into four acts, where they must face 15 types of enemies and four bosses across diverse, terrifying locations. The player is equipped with ten types of weapons, including a machete, flamethrower attached chainsaw, shotgun, railgun, crossbow, and missile launcher. The game creators are currently working on additional modes like arena and multiplayer.

Indie studio Kruger & Flint Productions, comprised of experienced creators from Techland, The Astronauts, and CI Games, are behind Bloodhound. They have announced the game will be released on Steam for PC on July 18, 2023, and have already launched a free prologue, Bloodhound: First Day in Hell. CEO Rafal “Flint” Krzeminski assures players of a fast-paced, bloody FPS gameplay and challenges them to survive the blood-soaked battles and embrace the essence of being hell’s gatekeeper. Release dates for Xbox One, Xbox Series X|S, PS4, and PS5 will be announced later.

#boomer_shooter #bloodhound #labyrinth #demon_king

  • @Toothpickjim@lemmy.fmhy.ml
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    22 years ago

    Bloodhound sounds cool, not sure how I feel about stealth parts mentioned in Demon king I’m a little too ham fisted for that kind of stuff

    • MrEUserOPM
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      12 years ago

      I am of the opinion that stealth slows down game play. I mean… “duh” right? OTOH it adds a mechanic that can allow a player another tool to use if ammo runs out… I’ll have to experience it first hand to decide if the mechanic works for this specific game.

      • @Toothpickjim@lemmy.fmhy.ml
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        22 years ago

        Yeah completely agree I’m fine with it being an option but sadly I have the touch of a rhino. I look forward to hearing how it pans out

        • MrEUserOPM
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          22 years ago

          I will make up some convincing sounding nonsense as soon as the game is available. Until then…