• @Gabu@lemmy.world
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    771 year ago

    This, but unironically. Games don’t even need such realistic graphics, anyway - I’d much rather play a stylized or even 2d game where the devs focused on mechanics and fun, rather than pretty lights.

    • Vuraniute
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      281 year ago

      Minecraft, ULTRAKILL, Undertale, Celeste

      all of them some of the best games in my opinion, how many use ray tracing? ZERO.

      • @Cowbee@lemm.ee
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        1 year ago

        Hollow Knight, Crosscode, Hades, Dead Cells, Signalis, Dusk, Outer Wilds, Underrail, and more are all great examples of relatively modern games that kill it in the graphical department without using anything fancy.

        Edit, because this is fun: Boltgun, Sea of Stars, the Bloodborne PS1 demake, Tunic, and more.

      • @JohnDClay@sh.itjust.works
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        1 year ago

        Minecraft shaders look great though, especially the rtx one for bedrock. If it was more open source, I’m sure ray tracing would be great to implement into shaders.

      • @Jack3G@sh.itjust.works
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        31 year ago

        Celeste still has really nice lighting in places, imo, but you are right, it all just comes from good colour choice and artistic skill, not some premade graphics option that they flipped on.

    • @Zekas@lemmy.world
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      251 year ago

      Garbage take. Few things are truly needed outside of the game being enjoyable and “good” graphics can absolutely be something contributing to that. For some good is pixel graphics, for others it’s near realism. You don’t get to decide for anyone but you.

    • @SchizoDenji@lemm.ee
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      141 year ago

      Half of the shit that is praised today are basically subpar rendered movies with little gameplay elements.

      Might aswell play a visual novel and atleast get a good story instead.