A spirtual successor to the Elder Scrolls II: Daggerfall, The Wayward Realms, a medieval fantasy roleplaying game led by industry veterans Ted Peterson & Julian Lefay, that aims to bring the "old-school" design philosophies of Classic RPGs together with the latest technology and quality of life improvements, courtesy of Unreal Engine 5.
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I’ve played a bit of the daggerfall unity remake. It’s alright, but incredibly repetitive and shallow (from what i’ve seen, at least. only got to the werewolf dungeon in the daggerfall queen’s questline). Sure there are some things that could be iterated upon, but I don’t think it’s something I’d ever consider making my primary inspiration for anything. I’m curious to see what this game will keep from it.
I’ve played a bit of the daggerfall unity remake. It’s alright, but incredibly repetitive and shallow (from what i’ve seen, at least. only got to the werewolf dungeon in the daggerfall queen’s questline). Sure there are some things that could be iterated upon, but I don’t think it’s something I’d ever consider making my primary inspiration for anything. I’m curious to see what this game will keep from it.