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@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year ago

The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO

www.pcgamer.com

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  • games@lemmy.world
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The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO

www.pcgamer.com

@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year ago
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Real-time strategy is a "nerd genre," says the developer, and he's happy to make one on those terms.
  • @tal@lemmy.today
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    11•1 year ago

    Based on this histogram, they’re still coming out at a decent clip in absolute terms.

    https://en.wikipedia.org/wiki/List_of_real-time_strategy_video_games

    That has the peak year being 2001, with 41 releases.

    But still 14 releases in 2023.

    • @tal@lemmy.today
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      5•
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      1 year ago

      And some of those are games that I have played or purchased but not played – I can say that there are some decidedly good recent releases.

      Like, Carrier Command 2 is on there and is pretty nifty. It doesn’t play much like Starcraft, but it’s hard to argue that it’s not a real-time strategy game.

      • @wahming@monyet.cc
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        2•1 year ago

        Can you recommend any that have good single player campaigns? I’ve no interest in competitive multiplayer

    • @Rednax@lemmy.world
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      3•1 year ago

      The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.

      • @Weslee@lemmy.world
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        2•1 year ago

        Starcraft 2: Am I a joke to you?

        • @Rednax@lemmy.world
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          8•1 year ago

          Starcraft 2 is almost 14 years old.

          • @Weslee@lemmy.world
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            3•1 year ago

            And it still has atleast 20k concurrent players at any given time

        • macniel
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          2•1 year ago

          Yes

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