Another article that highlighs inherent flaws in the American legal system. How can this potentially be an actual lawsuit? How can “journalists” even entertain reporting on this?
Honestly I’m just posting to laugh at my fellow lemmings responses and watch see how the plaintiff is roasted for not gitting gud.
But, there is a real conversation here around continued ignorance of game development and the value of difficult games as a value proposition. Afterall, the person attempting to sue from did choose to purchase the games willingly knowing they’re not for scrub casuals like themselves.
What do you all think, is difficulty gating content a real issue? Should dev’s have some kind of legal requirement to appease players that can spec a build properly? Is it Thursday and I’m just looking for some easy laughs at a morons expense?
Soulslike games only frustrate me immensely. I don’t mind a challenge, but when a game starts to feel more like work than hobby I’ll pass. So Elden Ring has never been on my wishlist, but I applaud those who have the motivation to git gud and persevere.
To each their own, research a bit before you buy something and accept that you might sometimes buy a game that doesn’t suit you. Mistakes and wrong decisions happen, that’s life.
Elden Ring is probabaly the easiest game that From Software (FS) has made.
I however don’t like the default multi-player design of FS games and waited for the Seamless Co-op mod to be released and then picked it up to play with friends as a tough open world MP adventure.
RE: Default MP Design -
I think it’s poor design to offer incentives for players to be anonymous assholes to other players. Game Studios have spent millions of dollars investing in research and technologies to reduce game community toxicity. And if you attempt to play a FS game outside the first month of release in MP mode, prepare to have your fun ruined.
Invasions aren’t toxic. You’re brute forcing a game balanced around solo play by abusing action economy and boss aggro. You can, at any time, start a boss and boot someone. Not to mention the overwhelming advantage you have over the invader should you choose to fight them.
It could, literally, not be more in your control.
This is a healthy attitude. The game offers “easy mode” in the sense that you can use tools like summons, magic, just plain old grinding until you’re massively levelled, and so on, but if you’re not enjoying it then there’s no point playing. It’s okay for a game to not be for everyone and good for people to recognise that it’s not for them.
I really enjoy the games but fuck me there’s no way I’ll ever be taking on Malenia. I could use summons and stuff, but what I actually like is the one-on-one dodging fights, so if I did I’d just be doing it to have done it. That’s fine. I just have to evaluate the game based on what I get from the rest of it
To beat Malenia I used the Fallingstar Beast Jaw gravity-lightning attack with Mimic Tear doing it too. It slows her down with lots of poise damage and it does high damage. I think I added a magic potion combo of the one that makes you have high equipment capacity (for light rolling) and the one that increases poise damage.