Hi so I was wondering what gpu vendor had the best support intel, amd or nvidia In the future I wanna upgrade my mid range pc and I dual boot cachyos (arch btw) and windows 11 (to play game that don’t work on linux)
Hi so I was wondering what gpu vendor had the best support intel, amd or nvidia In the future I wanna upgrade my mid range pc and I dual boot cachyos (arch btw) and windows 11 (to play game that don’t work on linux)
Installed Linux recently… I guess thay explains why the game I tested out played like crap? Fps held until I moved the camera (or anything else was happening) amd dropped to like 3
true on apex idk why these types of games lag when i pulled out my shield it crashed the game Also beamng lags to hovering over 6-9 fps and somtimes it will not run at all the linux version even worse it does not run at all
What are you running it on? I haven’t touched Apex in a while but last time I tried on Linux it was playable (this was probably on my Intel Arc A770). I’ve played BeamNG on my Steam Deck (AMD GPU) and it runs decently too.
I am using a gtx 1650 gpu with a i3 12100f cpu (beamng tested on regular fedora and apex on both fedora and cachyos) beamng and apex runs better on windows
Yeah, NVIDIA will do that to you. That still sounds too low though, are you using the NVIDIA proprietary drivers? I’m not sure Fedora ships NVK yet as it is rather new, I think became mostly usable around Mesa 24.0 earlier this year.
am using their proprietary drivers but now i distrohopped to cachyos due to their optimized kernel i also wanted to use nobara to but yeah secure boot (i think its better to keep it on) and i want the aur to install packages that arent in arch its useful
For what it’s worth, s22 in apex seems to have reintroduced an issue with server side connectivity problems that can manifest as acute hitching when close to a large number of other players. You should be able to spot the network icon under these scenarios but it’s not always presented in time.
If you’re talking about overall input responsiveness, I’ve found that VRR on Fedora + GNOME + Wayland has made a world of difference
Doesn’t kde also support vrr
It does and has done for quite a while now on Wayland. GNOME Presently has experimental support for it but it works well enough in my testing.
Did you wait at all? Slow performance when you first open a game is sort of normal because of shader compilation. It’s a side effect of the translation layer used to run Direct3D games on Vulkan. Once shaders are all compiled the slowdown should go away.
I waited a bit but didn’t seem to improve. I intent to try again and play with it. I just didn’t have time or mindspace for it, just wanted to play the game for a bit si booted to Windows.
i think i wait about a minute or so
To add to this, you can also boot apex in the dx12 mode on Linux (this will switch it from DXVK to VKD3D).
The benefit of this is that the game will generate most shaders at the title screen ahead of time. This greatly improves first play experience at the cost of having to wait a little bit the first time you open the game.
There is a launch command for it? I might try
On Steam, I use
-novid -anticheat_settings=SettingsDX12.json
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