The initiative is at more than 20% of the 1 million signatures necessary.

As of 4 pm CEST the numbers are:

Country Number of Signatures Percentage of the theshold
Austria 4,187 31.26%
Belgium 7,116 48.06%
Bulgaria 2,764 23.06%
Croatia 2,527 29.87%
Cyprus 288 6.81%
Czechia 4,690 31.68%
Denmark 7,684 77.85%
Estonia 1,827 37.02%
Finland 10,266 104.01%
France 16,732 30.04%
Germany 45,688 67.51%
Greece 2,469 16.68%
Hungary 4,509 30.46%
Ireland 4,680 51.06%
Italy 7,949 14.84%
Latvia 1,569 27.82%
Lithuania 3,109 40.09%
Luxembourg 430 10.17%
Malta 279 6.6%
Netherlands 15,999 78.25%
Poland 20,517 55.97%
Portugal 5,019 33.9%
Romania 7,917 34.03%
Slovakia 2,773 28.1%
Slovenia 1,478 26.21%
Spain 16,261 39.09%
Sweden 13,698 92.52%
Total 212.425 21,24%

To be successful the initiative needs to reach 1 million signatures and pass the threshold in at least seven countries.

https://eci.ec.europa.eu/045/public/#/screen/home/allcountries

  • @xthexder@l.sw0.com
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    5 months ago

    I’m not disagreeing with you. I’m just stating that a broken unplayable game objectively has no value. The publisher has forced that value to 0 if they turn off their servers without support, regardless of if there was any value there before or not.

    Edit: I realize we might be talking about different things when saying “stop supporting”. I meant that to mean when the servers are turned off, not when they stop releasing updates or delist it from stores.

    • @GoodEye8@lemm.ee
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      25 months ago

      But it’s broken and unplayable because the developer/publisher renders it unplayable and that’s where the initiative comes in. The initiative wants to make it so that if the developer/publisher wants to turn off their official services they don’t render the game unplayable.