Possibly linux to Linux@lemmy.mlEnglish • 8 months agoMinetest 5.9.0 is here!blog.minetest.netexternal-linkmessage-square68fedilinkarrow-up1288 cross-posted to: opensource@programming.devfreesoftware@lemmy.zipopensourcegames@lemmy.mllinux_gaming@lemmy.ml
arrow-up1288external-linkMinetest 5.9.0 is here!blog.minetest.netPossibly linux to Linux@lemmy.mlEnglish • 8 months agomessage-square68fedilink cross-posted to: opensource@programming.devfreesoftware@lemmy.zipopensourcegames@lemmy.mllinux_gaming@lemmy.ml
minus-squarePossibly linuxOPlinkfedilinkEnglish5•8 months agoI mean for the UI. I want to be able to make a libadwaita app that works like the current UI. It should create a space the engine can render in.
minus-squareSemperveruslinkfedilinkEnglish2•8 months agoOh. Im on KDE and it runs great there. I think you could probably port the game to use libadwaita as a fork if you wanted
minus-square56!linkfedilink2•8 months agoYou can use command line arguments for minetest to bypass the built in menu. You could then re-implement all menu features yourself.
I mean for the UI. I want to be able to make a libadwaita app that works like the current UI. It should create a space the engine can render in.
Oh. Im on KDE and it runs great there. I think you could probably port the game to use libadwaita as a fork if you wanted
You can use command line arguments for minetest to bypass the built in menu. You could then re-implement all menu features yourself.