• Explain. Throwing money at an unfixable problem doesnt magically make it fixable. Any conceivable piece of anticheat software or hardware can be circumvented as long as it is running clientside.

    Even if you fully controlled the computer running the game, there are already external cheat system that use the video output to give you aimlock by taking control over the input devices.

      • @KairuByte@lemmy.dbzer0.comM
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        132 minutes ago

        You’re talking about running everything other than graphics rendering (not graphics compute mind) and UI input server side, including physics?

        Apart from the fact that this would be inherently expensive as you mentioned, it would also require extremely fast internet with extremely low ping or jitter.

        It would also not prevent aim botting, bots in general, or input related exploits like macros and “turbo mode”.

        I’ll just reiterate what they said. There is no such thing as a perfect anticheat. It is impossible.