Jeena to Technology@lemmy.worldEnglish • 2 months ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square30fedilinkarrow-up1194 cross-posted to: programming@lemmy.ml
arrow-up1194external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena to Technology@lemmy.worldEnglish • 2 months agomessage-square30fedilink cross-posted to: programming@lemmy.ml
minus-square@leftytighty@slrpnk.netlinkfedilinkEnglish2•2 months agoThe link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster
The link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster
That would be huge