@ooli@lemmy.world to Games@lemmy.worldEnglish • 20 hours agoSteam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'www.pcgamer.comexternal-linkmessage-square210fedilinkarrow-up1682cross-posted to: games@sh.itjust.works
arrow-up1682external-linkSteam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'www.pcgamer.com@ooli@lemmy.world to Games@lemmy.worldEnglish • 20 hours agomessage-square210fedilinkcross-posted to: games@sh.itjust.works
minus-square@A_Random_Idiot@lemmy.worldlinkfedilinkEnglish13•3 hours agoOkay steam, if its just a digital license and not ownership… Then surely you’ll be significantly lowering prices, Since you charge full ownership prices for games, not license prices… Right?
minus-square@Capricorn_Geriatric@lemmy.worldlinkfedilinkEnglish18•2 hours agoI don’t think it’s Steam setting the prices.
minus-square@Kecessa@sh.itjust.workslinkfedilinkEnglish2•24 minutes agoThey indirectly are inflating it with their 30% cut
minus-square@SpacetimeMachine@lemmy.worldlinkfedilinkEnglish2•15 minutes agoThey are also deflating it by providing services that developers would otherwise have to spend time and money on to develop themselves.
minus-square@Telodzrum@lemmy.worldlinkfedilinkEnglish4•2 hours agoG*mers really don’t want the industry to evaluate the $60 price point and apply inflationary adjustments going back to when it became the standard.
minus-square@InverseParallax@lemmy.worldlinkfedilinkEnglish6•2 hours agoThe $60 was based on 55%+ going to distribution channels, +physical media costs, so it could be down from there.
minus-square@Dontfearthereaper123@lemm.eelinkfedilinkEnglish3•2 hours agoFr tho people seem to forget abt inflation a lot when talking abt the old days
Okay steam, if its just a digital license and not ownership… Then surely you’ll be significantly lowering prices, Since you charge full ownership prices for games, not license prices… Right?
I don’t think it’s Steam setting the prices.
They indirectly are inflating it with their 30% cut
They are also deflating it by providing services that developers would otherwise have to spend time and money on to develop themselves.
G*mers really don’t want the industry to evaluate the $60 price point and apply inflationary adjustments going back to when it became the standard.
The $60 was based on 55%+ going to distribution channels, +physical media costs, so it could be down from there.
Fr tho people seem to forget abt inflation a lot when talking abt the old days