https://www.youtube.com/live/mXdBCVpEnN4?t=620s

Envoys!

The wait is nearly over - Soulframe’s second Devstream arrives Friday October 25th, at 1 pm ET!

Join the Developers for a deeper dive into Soulframe Preludes and hear the team’s plans for 2024.

We’ll feature a live Q/A segment during the stream - please propose your questions in this thread!

See you at twitch.tv/playsoulframe on October 25th at 1 pm ET! ** We’re having a [DE]ouble Feature live-streaming day!

Soulframe Devstream 2: 1pm ET - 2pm ET Warframe Devstream 182: 2pm ET - 3pm ET

https://forums.soulframe.com/topic/122-coming-soon-soulframe-devstream-2/

*Stolen from Celphalon_Zelgius

  • DystopiaOP
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    Stream recap:

    The Crew

    Scott: Lead Designer

    Steve: CEO

    Megan: Community Director

    Geoff: Creative Director

    Sarah: Community Manager

    Housekeeping

    • (don’t expect a release date)
    • No twitch drops
    • Soulframe Preludes Access giveaways during the stream
    • still random invites for now
      • 4 additional codes with every invite to give to friends coming soon
      • definitely no paid access
      • “not going to open up completely for a bit. we aren’t quite ready yet” -> coming 2025
      • 2000 new invites every week

    General additions and response to feedback of tennocon demo

    • more whimsical than the souls games it is often compared to

    • can no longer kill enemy dogs -> free them from their armor and let them run away

    • skill trees for specific weapon types (similar to focus schools in warframe)

    • the first mount, orengall the wolf will be added to preludes with a quest soon-ish

    • 5 new weapons

      • longsword
      • dagger
      • halberd
      • bow
      • Sword and Shield
    • Crafting times reduced

      • Some items can only be crafted after the blacksmith has completed a few other items and leveld up (“gained confidence”)
    • Stability/stagger/stun damage improvements (directly shown in HUD)

    • Social hub (similar to relays in warframe) maybe in update 8

    • Bromius the bear, the next omen beast, is being worked on

      • with an armor set + pact
    • Enemy faction: Mendicants

      • Sentient Ode-corruption
      • “the ring-wraiths of hte game”
      • corruption-benders
    • “primeval envoys”

    • Small Halloween Sproutfolk event

    Pact changes

    • “exalted weapons” no longer mix and match, but bound to their own pact
    • simplified pact leveling: activated abilities will automatically improve, can no longer ignore some of them entirely
    • general improvements to many abilities
    • abilities no longer recharged by searching for environmental spirits and absorbing them

    Q/A

    • “!join”
    • “What kind of game is it? is it a single player game” ( question by the CEO of Mihoyo, apparently?)
      • primarily coop, but single player “compatible”. Centered aroudn a very dense open world map
    • “On which platforms?”
    • PC first, everything else hopefully late