Molecular Fission seems like a great QoL mod to have but I can’t think of anything to remove to make space for it. Anyone got any ideas on what I should change about this build, or do I just go on recasting #1 manually?
Also, bonus question - are there any weapons that are fun to use with nova, have some special synergy, complement the abilities well or sth like that?
It’s just a general purpose build, I want the 90% DR and the ability to slow/fast enemies and explode them at higher levels, I mostly play SP fissures or cavia nowadays. I dont use antimatter drop nuking that much but I guess it’s nice to have sometimes, it kinda takes long to setup and then the range/damage aren’t that impressive, maybe I’m using the wrong weapon to boost it.
I didn’t actually realize that range doesn’t increase the range of her #4, only duration does… I imagine it’s nice to increase the blast radius of abilities but that’s not that important overall, seems like a waste to force max range, so good tip there, thanks. I’ll try the combination you sent when I get a chance
Range% does increase the range of the initial cast and the final max range of the #4, but the growth mechanic makes duration far more efficient. 200+ range is only useful for, #1 spam DPS, #2 nuking, or #3 moving NPCs.