The invisible marksman, legal wall hack, one shot many kills - Cyte-09!

Passive: Gains Practiced Aim when he kills an enemy by damaging their Weak Points, increasing his Critical Chance against weak points by 1% up to a maximum of 300%, lasting for the entirety of a mission.
Seek - Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through.
Resupply - Throw two Elemental Ammo Packs that instantly refill the active weapon’s magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage.
Evade - Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09.
Neutralize - Summon the Neutralizer, Cyte-09’s exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a Cold grenade that completely freezes enemies.

Acquisition: Main blueprint is acquired upon completion of The Hex quest. Component blueprints are acquired from Höllvania Central Mall Bounties as an uncommon drop. Alternatively Cyte-09’s blueprints can be purchased from Amir of The Hex.

  • @Kaldo
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    123 hours ago

    Ok so I finally built him and had around a day to play around with Cyte and I gotta say, he feels very powerful although the game seems to devolve to clicking the bright spots in the wall 😁 Truly a masterful sniper experience

    The invisibility is easy to maintain but I do find that eventually some enemies manage to group around me and attack me anyway, I guess the sniper is loud enough to give away your position anyway. So you do have to kinda rely on your allies to protect you if you don’t play actively, and in return they get to not see any enemies since you’ll be killing entire groups with a single shot 3 walls away.

    It’s a weird frame for sure…