Early game destruction magic is such a letdown. During my first playthrough I put points into duel wielding fire magic. Enemies would ignore the spire of flame being blown at them and bonk me on the head once for an instant kill.
I tried to do a traveling mage run where I didn’t use fast travel. Had to quit two hours in because it was just. Bear. Walk twenty feet. Bear. Walk ten feet. Bear. Turn around to go back to a bed and regain health and mana. Bear. Bears are extremely hard to kill with basic destruction spells.
It makes a little bit of sense. Some dude just spent four hours killing rats in a sewer and suddenly he finds he can throw fire from his hands, he’s probably not going to be that good at it.
I feel like when you’re spewing fire from your hands the CC should be a level 1 benefit and not a late/mid? game unlock if the damage isn’t impressive either.
Early game destruction magic is such a letdown. During my first playthrough I put points into duel wielding fire magic. Enemies would ignore the spire of flame being blown at them and bonk me on the head once for an instant kill.
I tried to do a traveling mage run where I didn’t use fast travel. Had to quit two hours in because it was just. Bear. Walk twenty feet. Bear. Walk ten feet. Bear. Turn around to go back to a bed and regain health and mana. Bear. Bears are extremely hard to kill with basic destruction spells.
It makes a little bit of sense. Some dude just spent four hours killing rats in a sewer and suddenly he finds he can throw fire from his hands, he’s probably not going to be that good at it.
I feel like when you’re spewing fire from your hands the CC should be a level 1 benefit and not a late/mid? game unlock if the damage isn’t impressive either.
yeah fair enough… I think they tried to make melee on par with ranged magic