• @gamer@lemm.ee
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    225 days ago

    I always hated bloom, probably because it was overused. As a light touch it can work, but that is rarely how devs used it.

    • @AdrianTheFrog@lemmy.world
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      225 days ago

      It’s usually better in modern games. In the 2005-2015 era it was often extremely overdone, actually often reducing the perceived dynamic range instead of increasing it IMO.