The rock, puncher supreme, 0% neck slider - Atlas!

Passive: Atlas is immune to Knockdown while in contact with the ground.
Landslide - Bash enemies with an exploding sliding punch, and repeat for a devastating combo. Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble can heal Atlas and bolster his armor.
Tectonics - Summon a rock-wall, activate again to send the rocks crashing towards the enemy.
Petrify - Atlas’ hardened gaze will fossilize foes, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.
Rumblers - Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.

Acquisition: Main blueprint is awarded after completing The Jordas Precept Quest. Component blueprints can be obtained from defeating the Jordas Golem on Jordas Golem Assassinate, Eris.

  • @sandriver
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    13 hours ago

    Quite a cool frame. Tectonic Fracture has some interesting utility due to its nature as a physical obstruction. If he got more walls he’d be the cheese master for EDA mirror defense. He has a smattering of other distractions and CC on top of iframes from Landslide and a ridiculous armour pool, so super comfy to play in most content.

    Other than that, yeah, Landslide with its own arcane slot is going to be bonkers. Here’s hoping for a landslide victory for the one punch man himself.