Let’s talk about 'em! I’ll drop a post underneath and update it as I get more weapons.

  • @Kaldo
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    4 days ago

    It’s hard to tell because in actual 1999 missions everything kinda explodes right away anyway but the 2nd blast build (with removed serration and added crit mods) seems to perform better. Crux definitely makes it feel better due to ammo efficiency, and the blast is extremely easy to stack up resulting in area clears as expected, so in missions where you don’t need single target damage and it’s easy enough to even accidentally hit a weakpoint… it’s not that bad at all. I also replaced critical delay with galvanized scope as recommended, aiming down sights is annoying but really worth it in the end

    Without serration you really need a primer, either from wf abilities or companion and at that point anything will kill too so i dunno how flexible it really is, could be just carried by other mechanics at this point.

    edit: I just tried bassocyst - well, you can read all of this above or you can just take the improved arca plasmor and press LMB to vaporize everything in front of you in a second. I’m not even done with formaing it and it’s clearing every mission better than my other primaries. The alt attack doesn’t seem to be worth using but the basic attack modded for crit, blast and fire rate is just bonkers

    • @sandriverOP
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      14 days ago

      If you’re finding ADS annoying, it might not be worth it. Always optimise for fun! Galv Scope and similar mods are more like enhancements for a specific playstyle for people that already enjoy it. I like aiming because it induces a flow state for me, the extreme damage output from Galv Scope+Acuity builds is just a little extra seasoning, haha.

      But yeah, Bassocyst is overshadowing most of the primaries I think. I have a feeling Pathocyst is going to be washing most of the melees out too.