• @Codilingus@sh.itjust.works
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    17 days ago

    I read a Steam review that in the EULA it says there’s anticheat and no modding allowed. Not sure how that will play out.

    Edit: It looks like ‘no modding’ is a standard cover your own ass policy, for Bethesda. Modding is good to go, they don’t really care.

    • @Poopfeast420@discuss.tchncs.de
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      19 days ago

      I checked, and the stuff about modding is true (you can read the EULA directly on the Steam Store page), however the Skyrim Anniversary EULA says you can only use editors or tools by Bethesda or Zenimax to make mods (if I read that correctly). I don’t think anyone really cares in Skyrim, and I don’t think anybody will care with Oblivion

    • @homicidalrobot@lemm.ee
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      619 days ago

      The EULA also states you MUST report bugs and exploits to zenimax. It’s standard boilerplate. Nobody is enforcing this and there are already over 200 mods up.

    • @mic_check_one_two@lemmy.dbzer0.com
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      418 days ago

      There are already hundreds of mods for it, and Vortex works fine with it. The manual modding process is slightly different, but that’s only because there’s no launcher to select your active files or load order; You need to manually specify that in a .txt file. But Vortex can already edit that .txt file automatically, so you can just change your load order in that.

    • @Kingofthezyx@lemm.ee
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      319 days ago

      This is almost definitely legal speak for “we ain’t liable”

      They don’t care if you mod for game, but they’re not opening themselves up to get sued if you download a mod and it borks your computer.