• @TheAlbatross@lemmy.blahaj.zone
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    7 months ago

    I leave that one for the lower level players to take so they can feel like they’re contributing to that part.

    Also, I die a lot.

      • MentalEdge
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        147 months ago

        What?! Extraction isn’t even required for the mission to count as successful!

        Such undemocratic inefficiency.

        • MarauderIIC
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          17 months ago

          And you can block patrol spawns right now by standing in the right spots anyway, so why bother speeding it up?

    • JoYo
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      87 months ago

      theyll just disconnect after their first jammed reinforcement.

  • @Ethalis@jlai.lu
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    317 months ago

    I’m so used to playing with that booster on that it feels awful to not get full inventory on respawn

    • ferret
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      197 months ago

      Honestly! Spawning in with only two grenades is terrible

      • @jballs@sh.itjust.worksOP
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        127 months ago

        Yeah if no one runs the booster, I immediately call in the resupply when we land. 2 grenades and stims is some bullshit.

        • littleblue✨
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          7 months ago

          Wait. That’s not how you’re supposed to play? Bullseye a bug hole/bot fab with your pod, clean up stragglers, drop a supply (on a hole or other stragglers) and then call for your support weapon/jetpack… Then, begin the mission.

          Right? 🫠

          • @jballs@sh.itjust.worksOP
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            47 months ago

            I try to avoid dropping hot if I can, just because it sucks so much ass to get rocked by heavies before you can call down your support weapon. Still, it does feel gangster as hell to land in and murder a whole patrol before they can call in backup.

            • littleblue✨
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              47 months ago

              Yeah, I hear that. It’s not every time, but there’s just something about riding that bullet through the entire atmosphere to orbital strike the fuck outta a POI and jump out swingin’. I’ve had my share of Chargers and/or Titans waiting outside the door, but still: the looks on their faces before I’m wet paste? Worth it.

    • @givesomefucks@lemmy.world
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      97 months ago

      I mean, 20 respawns, 4 players…

      In a 30 minute match you’re getting a single free supply pack every five minutes. Max benefit averages over the team if you use all respawns.

      There’s better options.

      It’s almost always better to take something consistent than something that only helps after a certain thing happens.

  • @7355608@lemmy.world
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    257 months ago

    Just like in the Magic the Gathering health is a resource, in Helldivers lives are a resource and I like to spend that resource.

  • @Nommer@sh.itjust.works
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    167 months ago

    I find it’s worth taking. There aren’t a lot of good boosters out there. So if the stamina and health ones are covered I’ll take this one. Missing out on 2 stims and 2 nades kind of hurts. And if you drop in hot or get reinforced in the middle of a firefight having those extra 2 stims can be enough to get out without dying again. Especially with random because most of the time that resupply will be on CD because some chuckfuck decided to go solo and call in resupplies who knows where.

    • @Winged_Hussar@lemmy.world
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      147 months ago

      I’m sorry I decided to take that, the grenade pistol, and the Auto cannon and have permanently rag-dolled you… But I like explosions!

      • Zoot
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        47 months ago

        Well atleast its not the Arc thrower, Blitzer, laser pistol and tesla towers.

  • @jet@hackertalks.com
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    137 months ago

    The game is all about movement so the must haves are always:

    Stamina : Go faster longer

    Muscle Enhancement: Go faster in more places

    Vitality : Don’t take as much limb damage, live longer

  • Rentlar
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    77 months ago

    Real Helldivers pros use Increased Reinforcement Budget.

    • littleblue✨
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      37 months ago

      Technically, real Helldivers bought Superior Packing Methodology and don’t bring up the fact that it’s inoperable so as not to piss off the Democracy Officer. 🥹😅