Rockstar frame, better pyromaniac than Ember, best sentient guitar - Temple!
Passive: Temple tracks their rhythmic mayhem by keeping in sync with the Backbeat metronome, shown below their aiming reticle. Casting abilities on the beat provides 50% efficiency and varying bonuses depending on ability used.
Pyrotechnics - Blast targeted enemies with pillars of Heat Damage.
Overdrive - Drive loudspeakers into epic distortion to create a damaging wave of Heat Damage while also increasing vulnerability to Critical Chance.
Ripper’s Wail - Rip on the guitar to make Temple briefly invulnerable while healing them. Ally’s weapons in Affinity Range are lit-up with extra Heat Damage each time an ability is used on the Backbeat and successfully hits enemies.
Exalted Solo - Once a charge has been built up on the Backbeat metronome, set Lizzie aflame and torch enemies with Heat. While aimed, Lizzie blasts enemies with thunderous elemental sound waves, use ability controls to change the Elemental Damage type.
Acquisition: Main and component blueprints can be obtained from the Stage Defense at Solstice Square in Höllvania. Alternatively blueprints can be purchased from Flare of The Hex with the Beating Heartstrings awarded from Stage Defense.
Temple is fun to play but I do think the UI could have been a little better. Kind of a me problem though because I am terrible at keeping a beat so I’m staring more at the metronome than what my reticle is pointed at. The reticle for the flamethrower does feel very bulky to me.
I like Temple more than I thought I would, but the metronome mechanic is annoying. You don’t have to hit everything on beat, but ofc it’s better if you do. It’d be nice if there was an option either to always have the ticking on, or to have the beat reset to match the first cast in a chain.
Shout out to the visual designer, though: it’s hard to give them a bad color scheme, and the glitter on one of the color channels is a nice touch.
Temple singlehandedly fighting Influence meta by washing electric procs out with an 8.5x heat multiplier.
Overall they’re pretty well-rounded. Lizzie is a great utility weapon due to the ADS providing all the elements you would normally want. She hits like a truck too, and clears crowds easily. Rippers Wail is the kind of “healing” ability that restores shields once health is full, so it gives you a shield gate after the intangibility from the performance is done.
For some reason I thought I already covered Temple around the time of their release. I don’t have much to say about them, it’s been two months since they released and I still haven’t farmed them as both their kit and their theme are completely uninteresting to me. They seems rather good with Lizzie being a good old Ignis Wraith but on steroids but they do nothing my stable of old reliables can’t already handle and the rockstar theme is not my thing.