We’ve jumped way ahead in release schedule last week due to Hydroid’s rework, so I’m bringing us back to it. Starters are done, but one frame that was there since the begging was skipped over. It’s time for her fiery entrance!

Release date: 2012-10-25

Abilities:
Passive: Reveling in the heat of combat, Ember gains 5% extra Ability Strength for every enemy burning with an active Heat status effect within a 50 meters radius.
Fireball - Charge and release a fiery projectile that ignites enemies on contact.
Immolation - Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.
Fire Blast - Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor.
Inferno - Command a flaming comet to crash down in front of ember, engulfing enemies with a fire that can spread through their ranks.

Acquisition: Blueprint purchasable from the market, components drop from General Sargas Ruk on Tethys, Saturn.

  • @Tibert@jlai.lu
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    31 year ago

    Ember was my first frame other than the starter excalibur.

    I still, wasn’t understanding how the game worked.

    I just assumed that because it wasn’t the starter frame it would just be better at everything (a noob thought). And well I wasn’t that wrong, but not for the right reason.

    Tho even if I have used here a bit, I quickly learned that I could farm warframes from some boss fights, and so got rhino. I dokn’t remember exactly the timing of all this.

    Now mr32, I have may warframe, few are modded and ready… And ember prime is… Just there with a pile of dust waiting to get out for some low level content where I won’t use equinox.